Wednesday, 2 April 2008

Getting back on track

we had a productive meeting on monday worked out all the possible tasks that we need to do to get the film finished and worked out how we could best used our time to get this done.
it is very clear that we may need to get some help from other people to actually stand a chance of completing the film.
we still have many outstanding tasks to complete such as texturing, rigging the characters and of course animating!


I have been working on texturing the cat for a few days now which has gone okay. i strugled to find a way of making the cats fur look like fur without the use of maya fur which is way too much for the needs of our film. this is what the texture for the cat looks like so far..

I am pleased with the colour he is i would just like to find a better way of making his fur look more textured and shiny fur. i have read up about creating more shaders to get this look i want although i havet got further than creating a bump map for him to give him a textured apperance.

Friday, 28 March 2008

Yay! I can work on the film again!

Today i am extreemly releived as i have finally finished the dissertation. it had been such a huge setback to both the film and to my personal progress and probably my final grade because i feel like i am going to have to rush everything now if we are to get the film finished for the deadline.

As a group we are going to meet up on Monday and we will have to create a new schedual to organsise the many tasks into the small amount of time we have left. For the meanwhile I plan to start texturing the cat in photoshop where I left of a few weeks ago.

Sunday, 23 March 2008

still no time

I am getting very annoyed with how long it is taking for me to finish the dissertation all I want to do now is work on my film!
I have been woking solidly on the dissertation in hopes that it will be finished sooner. This hasnt happened yet thought!!

Monday, 10 March 2008

Still no time for the film.....

I am geting quite worried at the moment for the completion of our film, our deadline for the dissertation was originally Friday the 7th of March and althought I have made good progress with it the dissertation ,all of our group making the film have been given a three week extension on the dissertation meaning we have less time now to focus on the completion of the film.
Both me and John are having to go back and rewrite much of the dissertation due to the structure of it being completely wrong so it may mean another week of little work on the film.

Monday, 25 February 2008

Preparing the cat for texturing

With only two weeks to go before the dissertation deadline, i haven't had much time for the film.
However with the spare time I have had I have been creating the UV map for my cat character i completed last week. This is the UV map ready for texturing below:

Monday, 18 February 2008

Finished cat character

I used the start of this week to model the rest of my cat character, i also added on the extra planes which will be used to make the character look a little more fluffy with the use of alpha channels. i am glad to have the model finished as the dissertation has made it rather a long process to complete this character. I used the end of the week to model a fireplace for the old peoples home in our film, lots more modeling still to do though for me!!



Monday, 11 February 2008

Character Modleing















This week i have been modeling my cat character.
it has been going ok, i decided that i would use curves to model the body in Nurbs first, which made modeling the body very easy as i got a nice smooth shape to my character. i had to put some thought into how i would model the legs of the cat as the character has to be able to streach and bend alot so i wanted the legs to be able to move and not be too atached to his body. i made the leg as seperate objects to the body so when i converted them to polygons it was quite annoying to merge them together again. i need to go back and add some more details to the body later.
i have spent a bit of time over the weekend starting to model the head, i went about it rather a longway making the head up using curves first, this has cost me alot of time trying to sort the mess i made! shouldnt take me too long now i know what im doing again.