Monday 25 February 2008

Preparing the cat for texturing

With only two weeks to go before the dissertation deadline, i haven't had much time for the film.
However with the spare time I have had I have been creating the UV map for my cat character i completed last week. This is the UV map ready for texturing below:

Monday 18 February 2008

Finished cat character

I used the start of this week to model the rest of my cat character, i also added on the extra planes which will be used to make the character look a little more fluffy with the use of alpha channels. i am glad to have the model finished as the dissertation has made it rather a long process to complete this character. I used the end of the week to model a fireplace for the old peoples home in our film, lots more modeling still to do though for me!!



Monday 11 February 2008

Character Modleing















This week i have been modeling my cat character.
it has been going ok, i decided that i would use curves to model the body in Nurbs first, which made modeling the body very easy as i got a nice smooth shape to my character. i had to put some thought into how i would model the legs of the cat as the character has to be able to streach and bend alot so i wanted the legs to be able to move and not be too atached to his body. i made the leg as seperate objects to the body so when i converted them to polygons it was quite annoying to merge them together again. i need to go back and add some more details to the body later.
i have spent a bit of time over the weekend starting to model the head, i went about it rather a longway making the head up using curves first, this has cost me alot of time trying to sort the mess i made! shouldnt take me too long now i know what im doing again.